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[HDRP] Reducing scene view camera clipping planes can result into errors...
To reproduce simply open any HDRP project and adjust the clipping planes as in the video. Expected: We clamp the values, users cant ... Read more
Crash on rasterizeTri when Static Batching passes invalid Mesh data into...
Reproduction steps:1. Open the user's attached project2. Open scene "LoadBundleScene"3. Enter Play Mode and wait for some time (can ... Read more
[Code Coverage] The Included Assemblies field shows Assemblies that no l...
How to reproduce:1. Open the attached '1318668.zip' project2. Open Window > Analysis > Code Coverage3. Observe the 'Included A... Read more
The Component is not disabled/enabled via script until mouse hovers over...
How to reproduce:1. Open the attached "1320215_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more
OnCollisionEnter with Articulation body crashes when calling Rigidbody G...
Reproduction steps:1. Open user attached project2. Open the Crime Scene located in Assets\Scenes3. Press Play Expected result: The G... Read more
Texture with Alpha Source set to Create From Grayscale and Alpha is Tran...
Reproduction steps:1. Open attached project "1317030.zip"2. Click on "BaseGround1" in the Assets folder3. In Inspector window, notic... Read more
SpriteMask data is ignored in Sprite when drawing with CommandBuffer.Dra...
How to reproduce:1. Open the user's attached "DrawMask.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the S... Read more
[IL2CPP] Build fails due to IndexOutOfRangeException when building with ...
Steps to reproduce:1. Open the attached project ("2020.2.zip")2. Check "Development Build" and "Script Debugging" in Build Settings3... Read more
[UIR] Overflow Hidden does not work when VisualElement's Width or Height...
Reproduction steps:1. Open the user's attached "Interface.zip" project2. Load the "Environment" scene3. Make sure the Game view is v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation