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[Mac] [IL2CPP] Build fails because of uncaught System.TypeInitialization...
How to reproduce:1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip")2. Make Mac (IL2CPP) build3. Inspect the co... Read more
[2D] "ArgumentOutofRangeException" is thrown and SpriteShapeProfile free...
"ArgumentOutofRangeException" is thrown and SpriteShapeProfile freezes on reset Steps to Reproduce: 1. Create a new Project2. Instal... Read more
Game window turns black when lighting is toggled off (bulb icon) in Scen...
How to reproduce:1. Open the attached 'project-1178536.zip' project and load 'BugScene' scene2. In the Scene window toggle Light Bul... Read more
[Editor Core] Background Image missing during Splash Screen
To reproduce:1. Open the attached project2. Build and Run the "SampleScene"3. Observe the splash screen Expected result: The Backgro... Read more
Progressive lightmapper leaks memory upon subsequent scene switches and ...
Steps to reproduce: 1. Download and open the attached project2. Navigate to Assets > Scenes and open SampleScene 13. Wait for the... Read more
[Audio] Distance function names overlap Audio source graph
Steps To Reproduce: 1. Create a new project2. Hierarchy > Audio > Audio source3. Select the Audio source GO to view in Inspect... Read more
Background color of the Scene window turns black when lighting is toggle...
How to reproduce:1. Open the attached 'project-1178539.zip' project and load 'BugScene' scene2. In the Scene window toggle Light Bul... Read more
[HDRP] Lit Materials with Alpha Blending become white and make surroundi...
Steps to reproduce:1. Open user's attached project "Scene View Test.zip"2. Open "SampleScene"3. In the Hierarchy window select "Quad... Read more
SceneManager.LoadScene() executed on PlayableDirector.stopped event when...
How to reproduce:1. Open user-submitted project (TestProject)2. Open the SampleScene3. Enter Play Mode4. Exit Play Mode Expected res... Read more
[2D] Rendering of Tilemap is not updated in Scene Window automatically w...
Rendering of Tilemap is not updated in Scene Window automatically when enable or disable from Inspector, need to hover the mouse in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code