Search Issue Tracker
Fixed in 7.1.2
Votes
0
Found in [Package]
6.9.0
Issue ID
1178543
Regression
Yes
[HDRP] Lit Materials with Alpha Blending become white and make surrounding Light Probes flicker when Lighting is turned off
Steps to reproduce:
1. Open user's attached project "Scene View Test.zip"
2. Open "SampleScene"
3. In the Hierarchy window select "Quad" GameObject
4. Turn off the Lighting in the Scene
5. Notice the word "Alpha" on the GameObject become white
7. Notice the flickering Reflection probes
Expected results: Light Probes next to GameObjects with Lit Materials do not reflect anything when Lighting is turned off in the Scene
Actual results: Light Probes next to GameObjects with Lit Materials are Flickering and reflecting a lot of Light when Lighting is turned off in the Scene
Reproducible with: 2019.2.2f1(6.9.1), 2019.3.0a12(7.0.1)
Not reproducible with: 2019.1.14f1(5.16.1)
Note: The Letters with Alpha Blending are red(as expected in Unity 2019.2.0a2f1(6.9.1) and higher) but the Light Probe flickering still exists. Many versions in 2019.2 are braking, therefore its hard to test which exact version is effected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
Add comment