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[iOS] Crash on "::Cleanup()" or "::DoRenderLoop()" when touching EventTr...
Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS. 3. Touch the colored cubes. - Application crashes on... Read more
NullReferenceException error appears when a script with AnimationCurve v...
To reproduce : 1. Create project in Unity 2. Create C# script, add this line : public AnimationCurve a; in your created class 3. In ... Read more
The client's player object is not destroyed on the host immediately afte...
To reproduce: 1. Open the project, attached by tester (timeoutBug.zip) 2. Build the project for standalone 3. Launch the game in th... Read more
[Android][Regression] During application launch, white screen is shown b...
Steps to reproduce: 1. Open attached project 2. Build and run for android -White screen appears for 2~ seconds and then unity logo a... Read more
[Android] Video Player fails to play when application is built with Grad...
To reproduce: 1. Download and open attached "PLayVideoWithGradle.zip" project. 2. Open Build settings. 3. Change Build System from ... Read more
Some text not visible when Sprite packer window is too small
Repro steps: 1. Open Unity 2. Click on "Window" -> "Sprite Packer" 3. Size down the "Sprite Packer" window until the text doesn't f... Read more
[Gear VR] Apps with 16-bit display buffers crash on Mali GPU's
Steps to reproduce: 1. Open user provided project 2. Launch the app 3. Observe crash Reproduced on: 5.6.1p1, 2017.1.0b7, 2017.2.0a1... Read more
Cannot render to a temporary texture in Unity 5.6.1
Steps to reproduce: 1. Open User's attached project 2. Open scene "Basic" and Play Expected result: shadows are rotating with cubes... Read more
Plugin's "Platform Settings" value in Inspector is different compared to...
To reproduce: 1. Open the project folder and open the "native.dll.meta" file in Assets/Plugins/x86_64 2. Check the value of Win64->s... Read more
[VR]Changing renderViewportScale results in reduction of viewing space f...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode Expected result: both eyes receive the effect and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects