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[WindowsMR][XR] HL2 grip pose is off by 90° compared to WMR
How to reproduce: 1. Open the attached "VR.zip" project 2. Build to UWP 3. Open Visual Studio solution 4. Build the solution to Holo... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps: 1. Open the user's attached "TestDeltaTime2_2017.zip" project 2. Build and Run for Android 3. Observe the Player... Read more
Compute Shader with RWBuffer<> type throws an error when it is compiled ...
Reproduction steps: 1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip" 2. In the Project window select Assets... Read more
GameObjects with Polybrush Material are not visible in WebGL Build
How to reproduce: 1. Open the user's attached "Testing Ground.zip" project 2. Go to File -> Build Settings 3. Build And Run the proj... Read more
Visual Scripting Graph Json string is kept in memory when graph is loaded
Reproduction steps: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Build And Run the project 4. Go back to ... Read more
[iOS] Touchscreen events count does not change when using screen if enab...
How to reproduce: 1. Open project "UnityInputSystemBugsRepro.zip" 2. Go to the Build Settings, choose iOS and deploy the app to a de... Read more
The left mouse button remains held when focusing the Player by. clicking...
How to reproduce: 1. Open the attached “InputSystemBug_Source.zip” project 2. Open the “SampleScene” Scene 3. Build And Run 4. Left-... Read more
[Documentation][Android] Proximity sensor values are not updating on som...
Reproduction steps: 1. Open the attached project "InputSystem-TestProject" 2. Build and Run 3. Scroll down and select "Android Pr... Read more
[ChromeOS] Pixelbook can switch to portrait orientations which result in...
How to reproduce: 1. Build and run attached project on Pixelbook 2. Make sure that application is in full screen mode 3. Try swit... Read more
Updating LocalizationString when exiting Play mode causes ResourceManage...
Reproduction steps: 1. Open the user attached project 2. Build Addressable content (Addressables Groups > Build > New Build > Defa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes