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Won't Fix

Votes

1

Found in [Package]

1.1.2

Issue ID

POLBR-1

Regression

No

GameObjects with Polybrush Material are not visible in WebGL Build

Package: Polybrush

-

How to reproduce:
1. Open the user's attached "Testing Ground.zip" project
2. Go to File -> Build Settings
3. Build And Run the project for WebGL
4. Observe the Meshes in the browser

Expected result: Meshes with Polybrush Materials are visible
Actual result: Meshes with Polybrush Materials are not visible

Reproducible with: 1.1.2 (2018.4.33f1 2019.4.24f1, 2020.3.2f1, 2021.1.2f1, 2021.2.0a3)
Could not test with: 2021.2.0a4 - 2021.2.0a12 (Due to another issue related to IL2CPP when building)

Notes:
- The issue is reproducible with regular 3D Objects and Probuilder Objects
- The issue is not reproducible in Windows Build
- The issue is not reproducible in the Editor

  1. Resolution Note:

    There are no fixes planned for this Bug

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