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Won't Fix
Won't Fix in 1.1.X
Votes
1
Found in [Package]
1.1.2
Issue ID
POLBR-1
Regression
No
GameObjects with Polybrush Material are not visible in WebGL Build
How to reproduce:
1. Open the user's attached "Testing Ground.zip" project
2. Go to File -> Build Settings
3. Build And Run the project for WebGL
4. Observe the Meshes in the browser
Expected result: Meshes with Polybrush Materials are visible
Actual result: Meshes with Polybrush Materials are not visible
Reproducible with: 1.1.2 (2018.4.33f1 2019.4.24f1, 2020.3.2f1, 2021.1.2f1, 2021.2.0a3)
Could not test with: 2021.2.0a4 - 2021.2.0a12 (Due to another issue related to IL2CPP when building)
Notes:
- The issue is reproducible with regular 3D Objects and Probuilder Objects
- The issue is not reproducible in Windows Build
- The issue is not reproducible in the Editor
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Resolution Note:
There are no fixes planned for this Bug
Resolution Note (1.1.X):
There are no fixes planned for this Bug