Search Issue Tracker
Crash on CanDestroyObject when opening a project for the first time
How to reproduce:1. Extract and open the "case_1172790repro.zip" Unity project in version 2018.4.3f12. Observe the crash Reproducibl... Read more
Scrollbar has some UX issues
The Northstar vision for scrollbars has the scrollbars only appearing when needed on hover and focus. In the current build we “emula... Read more
[Memory Profiler] No link between managed wrappers and native objects
Captures taken from Megacity standalone windows build do not have links between managed wrappers and native objects.Steps to reprodu... Read more
Objects that use spine are broken in application when built to Android d...
To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more
[IAP] Non-renewable subscription getExpireDate() returns a non valid exp...
To reproduce:1. Open attached project ""2. Open "IAP Demo.unity" scene3. Set up a Non-Renewable subscription in iTunes connect (you ... Read more
[WindowsMR] Toggling XR on > off > on causes failure in mirage
1. What happened Exception thrown at 0x00007FFD9A7EA839 (KernelBase.dll) in 17.4toggle.exe: WinRT originate error - 0x8000000E : 'An... Read more
[Visual Effect Graph] Reseed text is clipped in Visual Effect
Reseed text is clipped in Visual Effect component. Steps to repro:1. Open the attached project.2. Gameobject > Visual Effects >... Read more
Editor freezes when entering Play mode with Master Audio Asset
How to reproduce:1. Open the user's originally attached project2. Ensure that 'Test' scene is opened and enter Play mode-- observe t... Read more
Shadergraph master preview freezes during many types of undo operations
Reproduces in SRP c61b4e4d00 (Unity Version 2019.3.0a12 (b073d123dd5d))Doesn't repro in 2019.1.11f1 Repro Steps:1. Open a project wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title