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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

2

Found in [Package]

6.9.1

Issue ID

1176578

Regression

Yes

Shadergraph master preview freezes during many types of undo operations

Package: Shader Graph

-

Reproduces in SRP c61b4e4d00 (Unity Version 2019.3.0a12 (b073d123dd5d))
Doesn't repro in 2019.1.11f1

Repro Steps:
1. Open a project with Shadergraph and Universal/LWRP
2. Create a sub graph
3. Create an unlit graph
4. Open the unlit graph
5. Create a sub graph node with your sub graph
6. Delete the sub graph node
7. Press control Z
8. Try to rotate/zoom the preview

Expectation: the preview will rotate/zoom
Actual result: the preview is stuck until you close the shadergraph window

  1. Resolution Note:

    JSON and save improvements should fix.

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