Search Issue Tracker
Fixed in 2019.3.X
Votes
1
Found in
2019.3.0a8
2019.3.0a11
Issue ID
1176317
Regression
Yes
Editor freezes when entering Play mode with Master Audio Asset
How to reproduce:
1. Open the user's originally attached project
2. Ensure that 'Test' scene is opened and enter Play mode
-- observe the freeze
Reproducible with: 2019.3.0a8, 2019.3.0a12
Not reproducible with: 2017.4.32f1, 2018.4.6f1, 2019.1.14f1, 2019.2.2f1, 2019.3.0a7
Regression on 2019.3.0a7 -> 2019.3.0a8
Notes:
- Editor.log does not show any indication of the freeze
- Deleting the MasterAudio Game Object, then entering Play mode and undoing the deletion subverts the freeze
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment