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Setting the Model View matrix using GL.MultMatrix instead of GL.modelvie...
How to reproduce: 1. Open the attached project ("1421432_repro.zip") 2. Enter Play Mode 3. Observe the model 4. Click on the "Change... Read more
[URP] Decal Projector projection edges are pixelated in the Game view
How to reproduce: 1. Open project "Decal Test.zip" 2. Open the "SampleScene" Scene 3. Open the Game window and observe the Decal Pro... Read more
Audio popping is heard when playing back a sound through Timeline and th...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScen... Read more
AudioClipPlayable.IsDone is false when AudioClipPlayable.Seek is used to...
How to reproduce: 1. Open the attached project "AudioClip.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Select ... Read more
Error "'GamepadSpeakerOutputType' does not exist in the namespace 'Unity...
Reproduction steps: 1. Open the attached project "ZSerializer.zip" 2. In File > Build Settings make sure that "ZSerializer/Samples/2... Read more
[M1][Rosetta] Crackling sound when Editor is compiling
Reproduction steps: 1. Create an empty project 3. Play music in the background 3. Create a new C# script and let it compile Expecte... Read more
"Expanding invalid MinMaxAABB" errors thrown in the Console window when ...
Reproduction steps: 1. Open the attached Unity project "Project.zip" 2. Go to the Scene folder and open "SampleScene.unity" Scene 3.... Read more
Audio Clip Import Settings do not get saved when the "Override for Dedic...
Reproduction steps: 1. Open the attached project 2. Select the "Squish" Audio Clip located in the Assets folder of the Project windo... Read more
Audio becomes mono and voice recording is chopped when recording audio u...
How to reproduce: 1. Open project "BT_Mic_Test.zip" 2. Connect Bluetooth headphones with an integrated microphone to the computer ... Read more
The recorder is recording phone microphone when using a Bluetooth microp...
How to reproduce: 1. Open project "Unity-Audio-Recorder-ticket.zip" 2. Go to the Build Settings (File>Build Settings) 3. Select iOS ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different Render Pass order when Render Graph is enabled or disabled
- Physical properties of the GameObject are not changing when Layers are switched in the Play Mode
- [Quest] Hinge Joint breaks rotation limits and starts looping in spinning motion when used in VR Scene
- GizmoType.InSelectionHierarchy not detected correctly when NonSelected or NotInSelectionHierarchy is defined
- Crash on "block_merge_next" when entering PlayMode in a scene from the "POLYGON War Map - WWI - Low Poly 3D Art by Synty" package