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"Expanding invalid MinMaxAABB" errors thrown in the Console window when inserting lange values in Transform component

Scene/Game View


Reproduction steps:
1. Open the attached Unity project ""
2. Go to the Scene folder and open "SampleScene.unity" Scene
3. In the Hierarchy window select Cube GameObject
4. In the Inspector window Transform section click on the Scale X value
5. Change the value manually with the keyboard (for example: "55555555555555555555")
6. Observe the Console window and the Scene view

Expected result: Errors are thrown in the Console window, Cube GameObject disappears from the Scene view
Actual result: No errors are thrown in the Console window, Cube does not disappear from the Scene view

Reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.3f1, 2022.1.2f1, 2022.2.0a15
Not reproducible with:

Reproducible on: macOS 12.3.1 (Apple M1 Max) Editor, Windows 10 (Intel(R) Core(TM) i9-10980XE CPU 3.00GHz) Editor

- The issue is reproducing when changing Scale and Position values, no errors are thrown in the Console window when changing Rotation values
- When inserting large values in Position, the error is thrown: "Invalid worldAABB. Object is too large or too far away from the origin."

  1. Resolution Note (2022.2.X):

    The expected behaviour in cases where invalid input is entered to the transform inspector is to show an error explaining what is wrong.

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