Search Issue Tracker

Fixed

Fixed in 2020.3.37f1, 2021.3.8f1, 2022.1.3f1

Votes

3

Found in

2021.3.0f1

2022.2.0a1

Issue ID

UUM-402

Regression

No

The recorder is recording phone microphone when using a Bluetooth microphone

Platform Audio

-

How to reproduce:
1. Open project "Unity-Audio-Recorder-ticket.zip"
2. Go to the Build Settings (File>Build Settings)
3. Select iOS or Android
4. Build the project and build project to the device
5. Connect Bluetooth device with a microphone to an iOS or Android device
6. In the app press the "Start" button and say something
7. Press the "End" button

Expected result: Recorded sound is from the Bluetooth microphone
Actual result: Recorded sound is from the phone microphone

Reproducible with: 2020.3.20f1, 2021.1.25f1, 2021.2.0b16, 2022.1.0a12
Could not test with: 2019.4.31f1 (Error: Library/PackageCache/com.unity.2d.common@6.0.0/Runtime/InternalBridge/InternalEngineBridge.cs(42,48): error CS0117: 'SpriteRendererDataAccessExtensions' does not contain a definition for 'SetBatchDeformableBufferAndLocalAABBArray)

Notes:
- Not reproducible in the Editor and in the standalone Build

Repro with:
VLNQA00358, iPhone 12, 14.1 iOS, A14 Bionic
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77

  1. Resolution Note (fix version 2022.1.3f1):

    Fixed a bug with the "Force iOS Speakers when Recording" player setting. In addition, a few other iOS Bluetooth audio bugs were fixed. When starting up with Bluetooth headphones connected, audio output used to play through the built-in speakers (which was an error). The list of available microphones was not always correct when connecting / dis-connecting Bluetooth headphones at runtime. Bluetooth microphone input was really choppy.

  2. Resolution Note (fix version 2021.3.8f1):

    Fixed a bug with the "Force iOS Speakers when Recording" player setting. In addition, a few other iOS Bluetooth audio bugs were fixed. When starting up with Bluetooth headphones connected, audio output used to play through the built-in speakers (which was an error). The list of available microphones was not always correct when connecting / dis-connecting Bluetooth headphones at runtime. Bluetooth microphone input was really choppy.

  3. Resolution Note (fix version 2020.3.37f1):

    Fixed a bug with the "Force iOS Speakers when Recording" player setting. In addition, a few other iOS Bluetooth audio bugs were fixed. When starting up with Bluetooth headphones connected, audio output used to play through the built-in speakers (which was an error). The list of available microphones was not always correct when connecting / dis-connecting Bluetooth headphones at runtime. Bluetooth microphone input was really choppy.

Comments (1)

  1. yusuf_unity70

    Feb 18, 2022 13:42

    Is there any update about this issue?

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.