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Votes

0

Found in

2019.4

2020.3

2021.3

2021.3.0f1

2022.1

2022.2

Issue ID

1421432

Regression

No

Setting the Model View matrix using GL.MultMatrix instead of GL.modelview produces a view where the model looks clipped

Graphics Device Features

-

How to reproduce:
1. Open the attached project ("1421432_repro.zip")
2. Enter Play Mode
3. Observe the model
4. Click on the "ChangeMVMode" GameObject in Hierarchy
5. Switch "MV Mode" to "Mult Matrix"

Expected result: Setting the Model View matrix using GL.MultMatrix behaves the same way as GL.modelview
Actual result: Setting the Model View matrix using GL.MultMatrix produces a view where the model looks clipped

Reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.3f1, 2022.1.2f1, 2022.2.0a15

Reproducible on: macOS 12.1 (Intel)

  1. Resolution Note (2022.2.X):

    This is behaving as expected because the view matrix is not being set properly.

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