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[Profiling] Texture size value gets superimposed with RGB values under S...
Texture size value gets superimposed with RGB values in Shader properties. Refer the attached screenshot. Steps to reproduce:1) Crea... Read more
[Profiling] Multiple errors thrown on trying to view shader property mat...
Multiple errors thrown on trying to view shader property matrices in Frame Debugger. Refer the attached video. Steps to reproduce:1)... Read more
[Profiling] Vectors matrix list gets clipped under shader properties in ...
Vectors matrix list gets clipped under shader properties in Frame Debugger. Refer the attached screenshot. Steps to reproduce:1) Cre... Read more
[Project Settings] The VFX Settings are always present, even if the VFX ...
Repro steps:1. Create a new project2. Open Project Settings3. Observe the VFX settings are present Expected outcome: the VFX setting... Read more
Crash on OptimizeMeshJobData<unsigned short>::OptimizeMeshJob when calli...
How to reproduce:1. Open the "mesh_Crash.zip" project2. Open the "GeometeryVisualizer.unity" scene3. Press Play4. If Unity didn't cr... Read more
Editor resets Inspector's scrollbar position when entering Play Mode
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Select Cube in the Hierarchy4. In the Inspector... Read more
[Linux][Editor][keyboard] When Input Handling is set to both, keyboard i...
Github: https://github.com/Unity-Technologies/InputSystem/issues/693 Repro:1. Download project and package from: https://github.com/... Read more
[Mac] UnityEditor Mac sometimes loses the installed Platform Support
To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more
[Linux][Input] keyboardLayout Always return "us"
Github: https://github.com/Unity-Technologies/InputSystem/issues/609 Repro:1. Download attached project2. Download package at https:... Read more
SkinnedMeshRenderer is updated for a Camera when it's culling mask does ...
How to reproduce:1. Open the attached "SkinnedMeshPerformance.zip" project2. Open the Profiler window3. Enter Play mode4. Inspect th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking