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Under Consideration for 6000.6.X
Votes
0
Found in
6000.0.64f1
6000.2.15f1
6000.3.2f1
6000.4.0b1
6000.5.0a3
6000.6.0a1
Issue ID
UUM-130515
Regression
No
UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
Steps to reproduce:
- Create a new Unity project using a 3D Universal Template
- In the Hierarchy, create a "Text - TextMeshPro" GameObject
- In the Inspector, click on the three dots on the "TextMeshPro -Text (UI)" Component
- Select "Reset"
- Observe that the text disappears from the Game view
- Input any text into the Text Input "TextMeshPro -Text (UI)" Component
- Observe the Game view
Actual results: The text is tiny and unreadable, even though the size is the same as before
Expected results: Clicking "Reset" should reset the Component to the default values and not reset everything to 0 or empty
Reproducible with versions: 6000.0.64f1, 6000.2.15f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3
Tested on (OS): Windows 11, macOS 26.1 (M1 Pro)
Notes:
- The issue affects almost all UI elements (TMP and not TMP), since it also resets all Object Fields
- For text elements, the issue appears to be caused by the fact that "Preferred Height" and "Preferred Width" properties get reset to 0
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