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[HDRP] Spotlight results differ in each eye when using single pass doubl...
How To Reproduce: 1) Create a new project using the HDRP Template. 2) Change the build target to UWP. 3) Enable virtual reality and ... Read more
[Scripting] "Run in Background" does not work with QueueStateEvent
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/370 Repro: 1. Download attached project: RunInBackground 2. I... Read more
Unable to set the Foldout.text "text" or "value" attributes through UXML
To reproduce: 1. Open the attached project "Case_1119589_uxml.zip" 2. Open Window -> UIElements -> TestWindow Expected: "foldout1" ... Read more
Moving in the Scene View using Right-click & WSAD doesn't work when ProG...
How to reproduce: 1. Create new project 2. Install ProGrids package 3. Open Tools>ProGrids Window 4. Try to use Right-click and WASD... Read more
[Package Manager] Error is thrown on clicking any .md file after clickin...
Error is thrown on clicking any .md file after clicking package.json. Steps to repro: 1. Create a new project 2. Project window > P... Read more
The Error "Copying assembly from Temp to Library failed" appears when up...
To reproduce: 1. Open attached project "prof" 2. Open it with Unity 2019.2.0a8 3. Close and reopen the project with 2018.2.0a8 and c... Read more
[LWRP] Soft particles are rendered incorrectly if they collide with anot...
To reproduce: 1. Open attached project; 2. Open "007 - Bandwidth" scene; 3. Make sure HDR is enabled in PipelineAsset > Quality > HD... Read more
Saving any Changes in the Scene causes Reimport of a Prefab which has lo...
To reproduce: 1. Open the user's attached project 2. Open the "s_boot" scene 3. Move any of the Gameobjects in the Scene and File->S... Read more
There is no "Soft Particles" checkbox in Quality settings when project i...
How to reproduce: 1. Create new LWRP project 2. Open Project Settings 3. Select Quality settings Expected result: "Soft Particles" ... Read more
The screen is skewed in 1 frame when changed screen orientation with dis...
How to reproduce: 1. Download and open the attached project "AutoRotationTestBug.zip" 2. Make sure that "Use Animated Autorotation" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted