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0
votes
Not Reproducible

References to any AudioClip within a [OdinSerialize] List<T> in Serializ...

Asset - Database

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Mar 13, 2019

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Version/s: 2018.3.7f1

Steps to reproduce: 1. Open user attached project 2. Select SampleScriptableObject 3. Notice that all references are present 4. Clos... Read more

0
votes
Fixed

Symbol server fails to load "mono-2.0-bdwgc.dll"

Mono

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Mar 13, 2019

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Version/s: 2018.1.3f1

Reproduction steps: 1. Create a New Project 2. Switch to .NET 4.x 3. Build a Standalone Player 4. Attach Visual Studio with Symbol ... Read more

0
votes
Won't Fix

Materials do not load correctly when using Addressables in Editors Play ...

Package: Addressables

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Mar 15, 2019

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Version/s: 0.6.6

To reproduce: 1. Download and open the project 2. Press play 3. Wait for TMPro font to be loaded (about 3 seconds) 4. Observe that '... Read more

0
votes
Duplicate

[Timeline] The Timeline reference of Cinemachine camera is lost when it'...

Package: Timeline

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Mar 17, 2019

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Version/s:

To reproduce: 1. Open attached project "New Unity Project (4).zip" on Mac 2. In main toolbar go to LuaFramework>TestBuild 3. Enter t... Read more

0
votes
Not Reproducible

[WebGL][Adressables] Second camera turns black in WebGL split-screen build

Package: Addressables

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Mar 20, 2019

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Version/s: 0.6.7

How to reproduce: 1. Open the attached project ("case_1138775-black-camera.zip") 2. In Build Settings, set the target platform to We... Read more

0
votes
Fixed

[HDRP] Lit shader graph gives pink checkerboard texture in a preview whe...

Package: Scriptable Render Pipeline HD

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Mar 20, 2019

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Version/s: 5.3.1

To reproduce: 1. Create a new project 2. Create a new HDRP Lit graph 3. Create "Emission Node" and plug it into Lit Master node valu... Read more

0
votes
Fixed

Memory Profiler reporting 4x lower Texture2D memory usage when Texture S...

Profiling

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open Project "MemoryProfilerBug" 2. Profile Memory on Build with Texture Steaming enabled 3. Take a Snapsh... Read more

0
votes
Fixed

Cloth constraint/collision nodes don't update position if cloth is moved...

Physics

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.1.9f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project ("Cloth.zip") 2. Open scene Scenes/SampleScene.unity 3. Select the Plane GameObject in th... Read more

0
votes
Fixed

Terrain objects in a Prefab that is instantiated at runtime do not rende...

Terrain

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Mar 22, 2019

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Version/s: 2018.3.0a4, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1) Open the project and create a Standalone Build 2) Run the game 3) Click the button in the bottom right of the s... Read more

0
votes
Fixed

Pressing "f" over the Scene View to focus on a Particle System zooms to ...

Visual Effects - Legacy

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Mar 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project "case_1139865-ParticleFocus" and scene "SampleScene" (https://oc.unity3d.com/index.ph... Read more

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