Search Issue Tracker
Fixed in 2021.3.45f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, 7000.0.0a6, future release
Votes
1
Found in
2021.3.39f1
2022.3.31f1
6000.0.4f1
Issue ID
UUM-73042
Regression
Yes
Raw Image that uses a Material with a custom Shader is invisible in Canvas when "Screen Space - Overlay" is set and the Player is in "Windowed" mode
Reproduction steps:
1. Open the “IN-75441.zip” project
2. Build and Run the project
Expected results: A white rectangle fills the screen space
Actual results: No white rectangle is visible
Reproducible with: 2021.3.39f1, 2022.3.31f1, 2023.1.0b10, 6000.0.4f1
Not reproducible with: 2023.1.0b9
Reproducible on: macOS 14.4.1 (M1 Max)
Not reproducible on: macOS 13.5.2 (Intel)
Workaround:
- Maximize the window and the rectangle shows up. After entering Windowed mode it is still visible
Notes:
- Not reproducible in the Editor
- Not reproducible when “Render Mode” option of Canvas is set to “Screen Space - Camera”
- Not reproducible when “Fullscreen mode” option in the Player settings is set to “Fullscreen Window”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment