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Won't Fix

Votes

0

Found in [Package]

0.6.6

Issue ID

1137281

Regression

No

Materials do not load correctly when using Addressables in Editors Play mode

Package: Addressables

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To reproduce:
1. Download and open the project
2. Press play
3. Wait for TMPro font to be loaded (about 3 seconds)
4. Observe that 'font loaded by asset reference' text goes pink when loaded font is assigned
5. Wait for prefab to be loaded (about 1 second)
6. Observe that loaded cube is pink.
7. Observe that loaded text is pink.

Actual result: Font and cube are pink
Expected result: Loaded cube and text should be white.

Reproduced on: 2018.3.0b1; 2018.3.11f1; Crashing on 2019.1.0b10; 2019.2.0a10
2018.3.0a11 and older version have a lot of errors can't check.

Note: Works perfectly when built on the Android device.
Note: Does not work on: 0.6.6; 0.6.7; 0.6.8 addressable versions, can't check on the older ones, because of the errors.

  1. Resolution Note:

    This is expected behavior based on the information in the ticket. If you've built your bundles for the Android platform because of the way shaders are compiled materials/textures will not render in the Editor (thus displaying as pink). Switching back to the Standalone platform and rebuilding your player content bundles should fix the issue.

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