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[HDRP]Camera space canvas becomes invisible in game view if camera is se...
Steps to reproduce the issue. 1. Create a new project with HDRP 2. Import the attached Scene 3. Make sure both Scene view and Game v... Read more
[Profiler] Profiler chart doesn't scale anymore based on highest visible...
Steps to reproduce: 1. Create new project 2. Open profiler and enter playmode - Notice that CPU profiler doesn't scale based on hig... Read more
Color Picker does not change color when using a predefined color with rg...
Reproduction steps: 1. Open the attached project named "Case_1134852" 2. Try to change the color of the "Undefined Color" parameter ... Read more
[iOS] Compute Shader doesn't work and some of the particles aren't shown...
How to reproduce: 1. Download the attached project from the link 2. Open the scene "Snow", then run and build this scene (unselect "... Read more
TestCase fails on XboxOne (tries to execute test method with no args)
Steps to reproduce: 1. open the project 2. open testrunner window 3. execute on player (XboxOne only) Actual: the base class shows ... Read more
[IMGUI] Checkboxes don't toggle when keyboard shortcut (Space) is pressed
Checkboxes in the inspector don't toggle on pressing the keyboard shortcut (Space). Steps to Reproduce: 1. Create a new project 2.... Read more
Frame Debugger breaks Editor windows when cycling through drawcalls with...
How to reproduce: 1. Open user-submitted project (FrameDebuggerGlitch) and 'SampleScene' scene 2. Check that the 'Dynamic Batching' ... Read more
"RenderTexture" is null in "OnRenderImage" when Multiple Render Targets ...
Reproduction steps: 1. Open "New Unity Project.zip" project 2. Enter Play mode 3. Look at the Console window 4. See "RenderTexture ... Read more
[Scripting] InputActionAssetReference fields are untyped
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/384 Repro: 1. Download package and project at: https://github... Read more
[UI] When using detect input to bind an Action, the mouse scroll is pick...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/383 Note: this happens when the Input Action's Type is set to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite
- The Visual Effect Graphs Custom HLSL node does not generate errors when the HLSL code used is incorrect
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted