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0
votes
Fixed

EditorWindow maxSize is ignored

Window management

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Feb 11, 2016

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Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu. 2)Resize the window, it should ... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

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Feb 19, 2015

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Version/s: 5.0.0f3

Run attached scene. Stop. ---> Cubes in the scene change colors. Regression from 5.0f2 After stop playing the scene the changed col... Read more

0
votes
Fixed

Sprite reference is missing when loading Scene from AssetBundle

2D

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Sep 02, 2020

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Version/s: 2020.3

How to reproduce: 1. Open the attached project 2. Open scene TestAB 3. In the Hierarchy window, select the GameObject "Canvas" 4. En... Read more

0
votes
Fixed

Animating a value on a Prefab instance generates Prefab overrides

Scene Management

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Sep 23, 2020

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (case_1279845-PrefabAnimationOverrrides) 2. Open SampleScene 3. Select Cube in the Sc... Read more

0
votes
Duplicate

Collab and debugallocator do not work together on 2017.1

Collab

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Apr 28, 2017

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Version/s: 2017.1.0b3

Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting... Read more

0
votes
Won't Fix

Winsparkle.dll is not recognized by the Unity when it's placed in the P...

Mono

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Jul 18, 2018

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Version/s: 2018.1.6f1

How to reproduce: 1. Open the attached project 2. Enter the game mode 3. Inspect the Console window Expected: Winsparkle.dll is re... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more

0
votes
Fixed

Using Animator.CrossFadeInFixedTime and Animator.Update methods crashes ...

Animation

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Aug 15, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "test" scene. 3. Play the scene 4. Wait for the crash. NOTE: Comment... Read more

0
votes
By Design

GameObject with Shader Graph Lit Material is not visible when drawn with...

Package: Scriptable Render Pipeline Universal

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Apr 16, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "URPAlpha.zip" project 2. Open the "BugDemo" Scene 3. Enter Play Mode 4. Observe the G... Read more

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