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0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Fixed

EditorWindow maxSize is ignored

Window management

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Feb 11, 2016

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Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

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Feb 19, 2015

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Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

0
votes
Fixed

[Input System] Action.triggered triggers only once after remapping an ac...

Package: Input System

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Nov 19, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open the user's attached "ConsoleTestInputSystem" project2. Open Assets/Scenes/TestRemap3. Enter Play Mode4. P... Read more

1
votes
Fixed

The InputSystem reports incorrect inputs on MacOS with IL2CPP Player bui...

IL2CPP

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May 05, 2023

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Version/s: 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce:1. Open the attached project “InputSystemBug.zip“2. Open the Build Settings (Edit > Build Settings…)3. Make sure... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

0
votes
Won't Fix

Undoing a Snapshot that's not visible should select the Snapshot

Audio

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Sep 20, 2016

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Version/s: 5.3.5p6

Steps to reproduce : - create an audio mixer- add another Snapshot- change the Attenuation Fader in the Master group- select another... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

[URP] Scene view camera ignores pipeline asset's HDR settings when Main ...

Package: Scriptable Render Pipeline Universal

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Oct 12, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open user's attached "Bad_ShaderGraph_URP_2019.4.8f1" project2. Open Scenes/SampleScene3. Select Main Camera's H... Read more

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