Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.3.X
Votes
0
Found in
2020.3
Issue ID
1274645
Regression
No
Sprite reference is missing when loading Scene from AssetBundle
How to reproduce:
1. Open the attached project
2. Open scene TestAB
3. In the Hierarchy window, select the GameObject "Canvas"
4. Enable the GameObject by enabling the checkbox at the top of the Inspector window
5. Press the Play button
6. When in Play mode and focused in the Game view, press D
Expected result: no exceptions are thrown
Actual result: an exception is thrown: "NullReferenceException: <...> TestLoad.LoadImageUnity (System.Int32 index) (at Assets/TestLoad.cs:54)"
Reproducible with: 2020.3.25f1, 2021.1.0a4
Not reproducible with: 2021.1.0a5, 2021.2.6f1, 2022.1.0b2
Could not test with: 2019.4.34f1 (The AssetBundle 'topbar' can't be loaded because it was not built with the right version or build target. UnityEngine.AssetBundle:LoadFromFile (string)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] [WebCamTexture] "WebCamTexture.Play" crashes the application when the camera is started
- Huge performance overheads appear when there is a large amount of bindings in the UI Toolkit
- Visual Effects Graph Blackboard can't be scrolled horizontally
- .Net Standard 2.0 dlls causing errors in .net Standard 2.1, despite the automation of compact shims
- Dropdown context menu opens in the wrong place when another section is focused in VFX Graph
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a5
Resolution Note (fix version 2020.3):
Fix for this issue available on Unity 2020.3.26f1 and above