Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.3.X
Votes
0
Found in
2020.3
Issue ID
1274645
Regression
No
Sprite reference is missing when loading Scene from AssetBundle
How to reproduce:
1. Open the attached project
2. Open scene TestAB
3. In the Hierarchy window, select the GameObject "Canvas"
4. Enable the GameObject by enabling the checkbox at the top of the Inspector window
5. Press the Play button
6. When in Play mode and focused in the Game view, press D
Expected result: no exceptions are thrown
Actual result: an exception is thrown: "NullReferenceException: <...> TestLoad.LoadImageUnity (System.Int32 index) (at Assets/TestLoad.cs:54)"
Reproducible with: 2020.3.25f1, 2021.1.0a4
Not reproducible with: 2021.1.0a5, 2021.2.6f1, 2022.1.0b2
Could not test with: 2019.4.34f1 (The AssetBundle 'topbar' can't be loaded because it was not built with the right version or build target. UnityEngine.AssetBundle:LoadFromFile (string)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a5
Resolution Note (fix version 2020.3):
Fix for this issue available on Unity 2020.3.26f1 and above