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0
votes
Duplicate

White line is displayed at the bottom/right side of the Editor when Disp...

Windows

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Dec 17, 2020

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Version/s: 2020.1.15f1, 2020.2, 2021.1

Reproduction steps:1. Set Display resolution to 2560x1600 and Display size to 125%2. Open attached "case_1299998.zip" project3. Maxi... Read more

3
votes
Won't Fix

Prefab with a NetworkManager refreshes infinitely

Package: Multiplayer hlapi

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Jan 08, 2021

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Version/s:

Reproduction steps:1. Open user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, select NetworkManager3. I... Read more

0
votes
By Design

[Android][GI] Blocky artifacts in lightmap

Mobile Graphics

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Jan 11, 2021

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Version/s: 2020.2.1f1

In a very simple scene the baked lighting on a static cube is rendered smoothly on Desktop but has green splotches on Android. My be... Read more

0
votes
Not Reproducible

Building with the XR Plugin for Holographic Remoting doesn't allow App t...

Package: Windows XR Plugin

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Nov 04, 2020

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Version/s: 1.0.0-preview.3

How to reproduce:1. Open the attached "2020 Connect.zip" project2. Build to UWP3. Open built the solution in Visual Studio4. Start D... Read more

0
votes
Fixed

Some Shader Requirements don't have a C# enum representation

Shader System

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Jan 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached '1304582.zip' project2. Build the project (File > Build and Run)3. In the Unity Editor open... Read more

0
votes
Fixed

[2D][Sprite Shape] Having secondary normals on edge sprite variant cause...

Package: 2D Sprite Shape

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Jan 11, 2021

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Version/s: 5.1.0

[2D][Sprite Shape] Having secondary normals on edge sprite variant causes lighting issues on other variants Repro steps:- Open defau... Read more

0
votes
Fixed

Crash on MTLReportFailure.cold.2 + 43 when running Build with Graphics J...

Metal

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Mar 12, 2020

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Version/s: 2019.3, 2019.3.4f1, 2019.4

Reproduction steps:1. Download the Build "Case_1227236.zip" from the attached link2. Run the script "rustcrashtest.sh" located in th... Read more

0
votes
Fixed
0
votes
Fixed

Object Picker does not populate with objects in the prefab if the curren...

Scene Management

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Jan 05, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.1

Reproduction steps:1. Open attached project "ObjectPickerBug.zip" and scene "EmptyScene"2. In Projectwindow, select and open Assets/... Read more

0
votes
By Design

[WebGL] Sounds in the Build are distorted when the Audio Clip is below 0...

WebGL

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Jan 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "ShortSoundsWebGL_2019.4.16f1" project2. Open the Scene "SampleScene"3. Enter the Play ... Read more

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