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[HDRP] Directional light shadows are not rendered after changing the Mod...
How to reproduce: 1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene" 2. In the Hierarchy window, select... Read more
Tile Palette order tiles in incorrect order if Spire was sliced with "Au...
Steps to reproduce: 1. Open attached project 2. Observe that Sprite "Tiles" is sliced using 'Automatic" option 3. Open Tile Palette ... Read more
[HDRP] Directional light does not emit light when Light -> General -> Mo...
How to reproduce: 1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene" 2. In the Hierarchy window, select... Read more
EditorGUILayout.PropertyField ignores SerializedProperty selections from...
How to reproduce: 1. Open tester-attached project (SerializedProperty) 2. Open 'SampleScene' scene 3. Select the 'TestClass' GameObj... Read more
Directional Light illuminates GameObject when Directional Lights Culling...
Steps to reproduce: 1. Open "Case_1135144" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. In the Hierarchy windo... Read more
Windows 10 drag and drop feature breaks when importing tiles to Tile Pal...
Steps to repro: 1. Open attached project 2. Drag'n'Drop Sprite "Tile" to Tile Palette 3. While Unity generates Tiles try to move any... Read more
[iOS][Metal] Snow has graphical artifacts in the build when using Light...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has gra... Read more
Corners of the imported SVG sprites are disfigured when using Vector Gra...
Reproduction steps: 1. Open the attached project named "Case_1136667" 2. Observe the three imported sprites 3. Compare them with Sna... Read more
[HDRP] Directional light shadows are not drawn when Mode is "Mixed" and ...
How to reproduce: 1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene" 2. In the Hierarchy window, select... Read more
[Linux] Editor quits on startup after switching graphics APIs
-e: see title --works on Windows --works with 2019.2.0a7 --sadly the editor log doesn't provide info -repro: --create new project -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller