Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
5.6.1, 5.7.2
Issue ID
1136978
Regression
Yes
[HDRP] Directional light does not emit light when Light -> General -> Mode is set to Baked
How to reproduce:
1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene"
2. In the Hierarchy window, select "Directional Light"
3. In Inspector window, change Light -> General -> Mode to Baked
4. Observe the Scene and Game views
Expected result: the shadow is baked and shown on the ground object
Actual result: the directional light does not emit light
Reproducible with: 2019.1.0b7, 2019.2.0a8
Not reproducible with: 2018.3.9f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
Add comment