Search Issue Tracker
[Shuriken] Sub emitters is not visible in the scene when Inherit is set ...
To reproduce:1. Open attached project2. Open Sample Scene and press play3. Press play and notice how the left side particle scene do... Read more
Setting physics properties in OnValidate() mark the object dirty even wh...
How to reproduce:1. Open the attached project ("case_1172914-OnValidate-dirty")2. Select the "PlayerController" prefab in the Hierar... Read more
Object's shadow seems distorted from certain camera angles when Heightma...
Repro steps:1. Open attached "case_1173340.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Observe the shadow of the cube Expect... Read more
Services Window breaks and shows an indefinite "Loading..." label when d...
How to reproduce:1. Create a new project2. Open the Services window3. Undock it and dock it again4. Observe the Services window Expe... Read more
Animation event in Timeline triggers twice
Steps to reproduce:1. Download attached project2. Open "SampleScene" scene3. Open Animation from Timeline4. Enter play mode5. Check ... Read more
Crashes on WorldCollision when Particle System is using Sub Emitters wit...
How to reproduce:1. Open attached project2. Open BrokenParticles scene3. Select Blood Particle System4. Turn on Sub Emitters5. If it... Read more
[XR][OpenVR] Standalone player crashes with DX12
The standalone executable crashes during the startup if an OpenVR device is attached to the computer and it is enabled. Happens only... Read more
An additional 'NULL' character is sent into overridden 'Validate' method...
How to reproduce:1. Open attached 'project-1172102.zip' project2. Enter Play mode3. Enter any character into Input Field4. Observe C... Read more
[WebGL] WebAssembly streaming is not correctly sourced when loaded from ...
How to reproduce:1. Create a new WebGL project2. Enable WebAssembly Streaming in Player Settings > Publishing Settings3. Make a W... Read more
[2D SpriteShape] Placeholder text used in component tools context menu
If you select a gameobject with a Sprite Shape Controller component on it and then right click the Component Tools button at the top... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks