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0
votes
By Design

BatchRendererGroup doesn't render GameObjects with URP Materials when SR...

Graphics - LowLevel

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Jan 20, 2021

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Version/s: 2020.1.17f1, 2020.2.0a8

How to reproduce:1. Open the user's attached "BatchTest.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expected... Read more

0
votes
By Design

"MonoBehaviour" children count increases with each import of a script in...

Profiling

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Jan 19, 2021

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Version/s: 2019.3.0b10, 2019.4, 2020.2, 2021.1, 2021.2, 2021.2.0a2

How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more

0
votes
Fix In Review

[iOS] [NetCode] "Unity.NetCode.GhostSendSystem wants to execute in..." e...

Package: Unity Netcode

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Dec 02, 2020

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Version/s: 0.5.0-preview.5

Reproduction steps:1. Open customer's attached project in "MPDepthDyadic_Project.zip"2. Build for iOS and deploy the Application to ... Read more

0
votes
Fixed

Output Mesh nodes force VFXs to recompile when not neded.

Package: Visual Effect Graph

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Jan 27, 2021

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Version/s: 10.2.0

Repro steps:1. Import the attached package in a VFX-enabled project2. Press CTRL+S3. Observe how the VFXs get re-compiled. Expected ... Read more

0
votes
Duplicate

EditorGUI.PropertyField does not override labels of Lists/Arrays

IMGUI

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Jan 21, 2021

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Version/s: 2020.2.0a13, 2021.1, 2021.1.0b2, 2021.2

How to reproduce:1. Open the user's attached project ("bug-new-array-inspector-gui-labels.zip")2. Select "ExampleScriptable" in the ... Read more

0
votes
Fixed

[XR] Build freezes on Splash screen when running it with -hideWindow CLI...

XR SDK

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Dec 15, 2020

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Version/s: 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached "NoMirrorWindowTest.zip" project2. Build the project3. Run the Build using -hideWindo... Read more

0
votes
Fixed

IPointerUpHandler is called on the same frame as IPointerDownHandler aft...

Input

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Jan 19, 2021

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Version/s: 2020.2.0a12, 2020.2.1f1, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Click on the Hierarchy w... Read more

1
votes
Fixed

Blend Tree groups Animation Clips by their names and connects them to Bl...

Animation

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Jan 16, 2021

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Version/s: 2018.4, 2019.4, 2019.4.6f1, 2020.2, 2021.1, 2021.2

How to reproduce it:1. Open the user's attached project 'RPGMultiplayer.zip'2. Load 'GameScene'3. Notice that in Animator view all A... Read more

0
votes
Fixed

[XR SDK] [HDRP] Depth buffer is not properly copied for each view when t...

Package: Scriptable Render Pipeline HD

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Oct 22, 2020

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Version/s: 7.5.2

Reproduction steps:1. Open the attached project ("1286908R.zip")2. Open the "SampleScene" scene3. Make sure Varjo developer tools ar... Read more

0
votes
By Design

TextMeshPro Material Properties set at runtime are ineffective in Build

Package: TextMeshPro

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Jan 26, 2021

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Version/s: 3.0.3

Reproduction steps:1. Download and open the attached project 'TextMeshProMaterial.zip'2. Open Scene 'SampleScene'3. Build and Run th... Read more

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