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Particle System's Orbital and Offset values are locked and affect other ...
How to reproduce:1. Download and open the user-submitted project and load the sample Scene2. Open the Animation window3. Select the ... Read more
When using multiple ToggleLeft controls in a custom property drawer, onl...
How to reproduce:1. Open the attached "TogglePropertyDrawer.zip" project2. Open "testScene"3. In the Hierarchy, select "DamageDrawer... Read more
Animator Layer scripts are displayed twice when using the Animator Contr...
How to reproduce:1. Download and open the user-submitted project's sample Scene2. Open the Animator window3. Enter Play mode and sel... Read more
Shortcut Manager shortcut profiles are missing after upgrading to newer ...
How to reproduce:1. Create a new Unity project in between of 2019.1.0a4 and 2019.2.0a5 versions2. Open Shortcuts Manager in Edit->... Read more
[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...
How to reproduce:1. Open user's attached project2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2019.1... Read more
Particle trails use the wrong texture when several ParticleSystems are b...
How to reproduce:1. Open attached project2. Open Main scene3. Enter the Play Mode Expected results: The rain particle trails are alw... Read more
Editor crashes at CreateDirect3D11SurfaceFromDXGISurface when GraphicsBu...
Steps to reproduce:1. Download 1172167_repro.zip2. Open "SampleScene" scene3. Enter play mode4. Open Scene window5. Select Camera Ac... Read more
Script Icon becomes Prefab icon when it is renamed to Prefab
To reproduce:1. Create a new project2. Create C# Script3. Rename it to Prefab Actual result: The Icon changes to the prefab iconExpe... Read more
Transform Scale Z input field's text is not highlighted when navigating ...
How to reproduce:1. Create a new project2. Select 'Main Camera' GameObject3. Select checkbox of the Camera component in the Inspecto... Read more
[LWRP] 2D Lights are not disabled when Scene View Light Toggle is turned...
How to reproduce:1. Open the attached project("SceneLightToggle")2. Go to Assets > Scenes > SampleScene3. Open Scene View wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open