Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2019.3.0a10
Issue ID
1173312
Regression
No
Animator Layer scripts are displayed twice when using the Animator Controller Playable
How to reproduce:
1. Download and open the user-submitted project's sample Scene
2. Open the Animator window
3. Enter Play mode and select GameObject in the Hierarchy
4. Select New State in the Animator window
5. Investigate the New State in the Inspector
Expected result: State Machine Test script is displayed once in the Inspector
Actual result: State Machine Test script is displayed twice in the Inspector
Reproducible with: 2017.4.31f1, 2018.4.5f1, 2019.1.13f1, 2019.2.0f1, 2019.3.0a11
Notes:
Clicking on different Animator states about 5 times will fix the issue.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
VanDraven
Jan 22, 2020 16:14
Hi, will it be fixed in 2019.3 or 2019.4?