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[XR][Stereo360] Camera.RenderToCubemap() texture has seams
Reproduction steps: 1. Open "test5.zip" project 2. Enter and Exit Playmode 3. Select "equirect" Expected Result: The texture is a ... Read more
[Metal][iOS] Some particles are being rendered over non-transparent obje...
To reproduce: 1. Import Low Poly Strategy Prototyper project from the asset store 2. Remove BuildTargetGroup.WebPlayer entry to fix... Read more
Crash when applying an Animator Component Override on a prefab
To reproduce this: 1. Download the attached project 2. Open the Cats Sushi scene 3. Look at the Generator_engine prefab 4. Go to ove... Read more
[MacOS] Thin red lines are visible in some parts of the UI when the edit...
Steps to reproduce: 1. Create a new Unity project or download the attached one 2. Scale the editor window to fill the entire screen... Read more
Error is throw when using Camera.projectionMatrix method
How to reproduce: 1. Open the attached Test.zip project 2. Enter the Play Mode 3. Inspect the errors in the Console window Expecte... Read more
[LWRP] [Terrain] After installing LWRP and still using Built-in Renderer...
1. Open a project in latest Unity 2. Create a Terrain 3. Go to the paint details tab 4. Add a detail texture 5. Paint grass on the T... Read more
[Android] A black screen is seen after transitioning from one scene to a...
Repro steps: 1. Open QA attached project "repro_1098019" 2. Build and Run on Android 3. Observe the device's display Expected: The ... Read more
[Android] Depth texture is not readable in BlueStacks and some Android d...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display Actual: The blue depth texture is blank ... Read more
Particle System is emitting sliced sprites inaccurately when Renderer Ma...
How to reproduce: 1. Download, extract and open the attached project (1095741repro.zip) 2. Open 'repro' scene 3. Click on the Partic... Read more
Strange Overlay effect when window overlaps in the VFX Editor
See attached image for the strange effect observed. To Reproduce: 1) Download + Open attached project 2) Open Visual Effect Graph W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object