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0
votes
Fixed

Animation event in Timeline triggers twice

Package: Timeline

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Jul 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Open "SampleScene" scene3. Open Animation from Timeline4. Enter play mode5. Check ... Read more

1
votes
Duplicate

Crashes on WorldCollision when Particle System is using Sub Emitters wit...

Visual Effects - Legacy

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Jul 27, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open BrokenParticles scene3. Select Blood Particle System4. Turn on Sub Emitters5. If it... Read more

1
votes
Won't Fix

[XR][OpenVR] Standalone player crashes with DX12

XR SDK

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Jul 31, 2019

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Version/s: 2019.2.0a3, 2019.3.0a11

The standalone executable crashes during the startup if an OpenVR device is attached to the computer and it is enabled. Happens only... Read more

0
votes
Fixed

An additional 'NULL' character is sent into overridden 'Validate' method...

Package: TextMeshPro

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Jul 25, 2019

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Version/s: 1.4.0, 2.0.1

How to reproduce:1. Open attached 'project-1172102.zip' project2. Enter Play mode3. Enter any character into Input Field4. Observe C... Read more

2
votes
Fixed

[WebGL] WebAssembly streaming is not correctly sourced when loaded from ...

WebGL

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Jul 31, 2019

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Version/s: 2019.1.0b1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new WebGL project2. Enable WebAssembly Streaming in Player Settings > Publishing Settings3. Make a W... Read more

0
votes
Fixed

[2D SpriteShape] Placeholder text used in component tools context menu

Package: 2D Sprite Shape

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Jul 31, 2019

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Version/s: 3.0.2

If you select a gameobject with a Sprite Shape Controller component on it and then right click the Component Tools button at the top... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more

0
votes
Not Reproducible

Render Shadows setting in the Camera is inconsistent between Mac and Win...

Package: Scriptable Render Pipeline Lightweight

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Jul 31, 2019

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Version/s:

To reproduce:1. Create a new LWRP project with LWRP template2. Select the Main Camera3. Disable "Render Shadows"4. Observe the scene... Read more

0
votes
Fixed

[XR Management] XRSettings entry in Create Asset menu is not user friendly

Package: XR Management

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Jul 31, 2019

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Version/s: 3.0.1

When you have the XR Management package installed, a new entry will be added to the Asset Creation menu: XRSettings This has a coupl... Read more

0
votes
Fixed

UIElement toolbar buttons stay impressed when firing ExitGUI()

UI Toolkit

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Jul 31, 2019

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Version/s: 2018.3

How to reproduce:- Install Memory Profiler Package from Package manager (it's in preview)- Open Memory Profiler from Window -> An... Read more

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