Search Issue Tracker

8
votes
By Design

Material is rendered black when switching from Shader Graph to HDRP or U...

Package: Shader Graph

-

Jan 20, 2021

-

Version/s: 10.0.0-preview.27

How to reproduce:1. Open the user's attached "ShaderChangeBug" project2. Open the Build Settings (File->Build Settings...)3. Make... Read more

1
votes
Fixed

Unable to build player when project has Code Coverage package

Package: Code Coverage

-

Jan 15, 2021

-

Version/s: 0.4.1-preview

Steps to reproduce: 1. Create new project2. Install Code Coverage package3. Build and run the projectNotice error: ArgumentException... Read more

0
votes
Won't Fix

[HDRP] Refraction shaders dont compile on mac

Package: Scriptable Render Pipeline HD

-

Jan 21, 2021

-

Version/s:

When you open the Samples project it takes extra long to compile shaders, after some time compilation fails and produces an error al... Read more

6
votes
Fixed

Crash when running Build with Entities package + IL2CPP

Package: Burst

-

Jan 06, 2021

-

Version/s: 1.4.4

How to reproduce:1. Create a new Unity project on a machine with 64bit architecture2. Import "com.unity.entities" package3. Set scri... Read more

0
votes
Fixed

Certain errors do not open in Code Editors when double clicking error

Scripting

-

Dec 19, 2020

-

Version/s: 2019.4, 2020.1.17f1, 2020.2, 2021.1.8f1, 2021.2.0a15

Reproduction steps:1. Open the attached project "NullErrorTest"2. Open Assets\Scenes\SampleScene3. Press Play4. Double click the Nul... Read more

2
votes
Fixed

[Particle System][Vulkan][URP] Particles start freezing when Graphics Jo...

Visual Effects - Legacy

-

Jan 09, 2021

-

Version/s: 2020.2, 2021.1, 2021.1.0b1, 2021.2

Reproduction steps:1.Open the attached user's project "Particle System Graphics Jobs Bug.zip"2.In the Project window under the "Asse... Read more

2
votes
Fixed

[WebGL] Incorrect loading progress is shown in the Player when Build fil...

WebGL

-

Oct 28, 2020

-

Version/s: 2020.2, 2020.2.0b8, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. In the Publishing Settings, set the Compression Format to "Brotli" (Edit->Project... Read more

0
votes
Fixed

[WebGL] Build files aren't being compressed

WebGL

-

Jan 20, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.1

Reproduction steps:1. Create a new Unity project2. Navigate to File > Build Settings > Player Settings3. Under Publishing Sett... Read more

0
votes
By Design

Assigning pointer of unsafe pointer throws InvalidOperationException eve...

Package: Entity Component System (ECS)

-

Jan 12, 2021

-

Version/s: 0.16.0-preview.21

How to reproduce:1. Open the user's attached project ("DotsMan.zip")2. Enter Play mode3. Notice the "InvalidOperationException: OnUp... Read more

0
votes
Fixed

[Android][Vulkan] Unity returns lower or higher values of computing buff...

Vulkan

-

Jan 20, 2021

-

Version/s: 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "Case_1299759"2. Build it for Android3. Hold the phone landscape orientation4. Press... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.