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Fixed in 1.5.1

Votes

6

Found in [Package]

1.4.4

Issue ID

1304181

Regression

Yes

Crash when running Build with Entities package + IL2CPP

Package: Burst

-

How to reproduce:
1. Create a new Unity project on a machine with 64bit architecture
2. Import "com.unity.entities" package
3. Set scripting back-end to IL2CPP
4. Build and Run

Reproducible with: ECS 0.17.0-preview.41 (2020.2.3f1, 2021.1.0b3, 2021.2.0a3)
Not reproducible with: ECS 0.16.0-preview.21 (2020.2.3f1, 2021.1.0b4, 2021.2.0a3)

Comments (3)

  1. sheikhg1900

    Feb 18, 2022 22:10

    anybody, please guide me, what is this package 1.4.4. entities package are in "0.16.0-preview.21" format.

  2. sheikhg1900

    Feb 18, 2022 21:49

    it is getting crashed on ECS 0.16.0-preview.21 (2020.3.27f1)

  3. kihuen

    Apr 07, 2021 07:39

    Only reproducible when Android build configuration "Release" in my case. With "Debug" configuration, there are logs saying:

    E/Unity: AssertionException: The scene catalog has not been loaded yet
    Assertion failure. Value was False
    Expected: True
    at UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) [0x00000] in <00000000000000000000000000000000>:0
    at Unity.Scenes.SceneSystem.GetSceneGUID (System.String scenePath) [0x00000] in <00000000000000000000000000000000>:0
    at Unity.Scenes.GameObjectSceneUtility.AddGameObjectSceneReferences () [0x00000] in <00000000000000000000000000000000>:0

    Is this relative?

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