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[Anim] Error in Console when applying Humanoid type
Getting this error in the Console when applying Humanoid type in the Importer > Rig tab... "GetObject failed to find Object for Lib... Read more
Unity crashes at Texture::SetFilterMode when AddCommandBuffer() buffer's...
Steps to reproduce: 1. Download SourceEngineDepthFadeGlow.zip and open "main" scene 2. Press play button to enter game mode 3. Edito... Read more
Wrong tooltips, cursor rect and dropdowns placement when using GUIUtilit...
To reproduce: 1. Open project 2. In menu select 'Test' -> 'Window' Expected: 'Hand' appears only when mouse cursor is on the button... Read more
Editing script crashes editor when using ScriptableObject.CreateInstance...
To reproduce: 1. Open project 2. Select 'Example/Open Shader' in menu 3. Click 'Open Shader' 4. Edit 'ReproduceCrash' script(for exa... Read more
Two samenamed DLLs collide if both are included in 'Any Platform' except...
To reproduce: 1) Open attached project 2) Try building it on WebGL Expected: It builds normally, as both plugins are excluded Actua... Read more
Mono crash after entering/exiting play mode
Steps to reproduce: 1. Open attached project 2. Open scene "Layout Groups" 3. Run it and Unity crashes. Sometimes more than one run... Read more
[Android] ApplicationId is not being provided in the build.gradle
How to reproduce: 1. Open the attached project "AndroidPluginTest.zip" - it has play-services-measurement-8.4.0.aar which contai... Read more
Incorrectly generated serialization code causes type mismatch with IL2CP...
Steps to reproduce: 1) Open the latest attached project. 2) Build for iOS. 3) Deploy to a device. Error appears in Xcode: "Bulk_Ass... Read more
Splashscreen resources fail to load on 2017.1.0a2, causing FatalErrorMsg...
Steps to reproduce: 1. Create a new project OR open any project 2. Build for any platform with splashscreen turned on 3. Run it Exp... Read more
[WSA] Physics.OverlapSphereNonAlloc Crashes Player built with .NET backend
Steps to reproduce: 1. Open attached project 2. Open 'main' scene and build for WSA Universal 10 SDK with .NET scripting backend sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow