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Editor Crashes when performing Undo and Redo after duplicating Game Obje...
Reproduction steps:1. Open the user's attached project2. Duplicate "Platform" prefab from the hierarchy3. Undo, then Redo, then Undo... Read more
Recovery GameObject is created when opening scene with missing Prefab as...
Reproduction steps:1. Open attached project "1299744.zip"2. Open "SampleScene"3. Create a new GameObject in the Hierarchy window4. D... Read more
The actual position of the Caret is offset when you have a UTF32 charact...
Reproduction steps:1. Open the attached project "Case_1299799" and load "SampleScene"2. Enter Play Mode3. Click on the Input Field i... Read more
[VFX] VFX.VisualEffect.SendEvent() is called only once when calling it m...
How to reproduce:1. Open the user's attached "VFXSendEventProject" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Pr... Read more
[GraphView] Graph View receives scroll input when the Editor is out of f...
Reproduction steps:1. Open the user's attached "REPO PROJECT" project2. Open Assets/New Shader Graph3. Unfocus the Unity Editor (cli... Read more
Scene Camera Zoom sensitivity is not high enough when working with small...
When using very small objects in the scene, the camera zoom (when using the mouse wheel) should follow the camera speed setup: How t... Read more
[10.x.x+] Shader Graph fails to import when it contains a Custom Node co...
How to reproduce:1. Create a new URP Template project2. Import the attached project named "ReproGraph_1298867"3. Observe the importe... Read more
TerrainTools Brush size can't be edited with the slider
When first installing, the brush size is sometimes not editable with the slider or the text box. Read more
Custom shaders throw not enough actual parameters for macro UNITY_SAMPLE...
How to reproduce:1. Open the attached project named "Case_1298568" with 2020.1.15f12. Open the SampleScene3. Observe the Console win... Read more
Compute shader loop treating integer constants as floats
Reproduction steps:1. Create a new project or open an existing one2. Add the attached Sky.compute shader in the project3. Make sure ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects