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Flicker happens when virtual camera in timeline switches to another with...
Reproduction steps:1. Open attached project "Camera_flashes.zip" and scene "Repro"2. In Hierarchy window, select Test/timeline GameO... Read more
Image.color is not reflected visually when changing it during Runtime
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Select any of the Buttons4. In t... Read more
Min Bounces is getting clamped to the first digit of the Max Bounces fie...
Steps to repro:1. Create new project and scene;2. In the Lighting window (Window>Rendering>Lighting) click New Lighting Settin... Read more
Color Picker controls are assigned new ControlId when saving current scene
How to reproduce:1. Open attached project "ColorPicker.zip" and scene "SampleScene"2. In Project window, select Assets/New Material3... Read more
Loading Scene Async In Play Mode does not create a new Physics Scene
Reproduction steps:1. Download and open the attached project 'LocalPhysicsMode.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. O... Read more
[Mobile] FixedUpdate gets called multiple times before the first Update ...
Reproduction steps:1. Open attached project "Case_1318647" and load Scene "SampleScene"2. Build and Deploy the Project on a device3.... Read more
Color Picker tool picks the color from the desktop background when mouse...
Reproduction steps:1. Open the attached project ("ColorPicker_Repro.zip")2. Click on "New Material.mat": Project window > Assets ... Read more
Importing VFX with a ShaderGraph assignment doesn't automatically compil...
Repro steps:1. Import the attached package.2. Observe that the VFX with ShaderGraph has no compiled.3. Reimport it or go to Edit >... Read more
Tags are changed to Untagged when loading an Adressable/AssetBundle scen...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Focus out of the Editor window5. Click Load in the E... Read more
Model file to Unity scaling is defined as "1m (File) to 100m (Unity)" wh...
Reproduction steps:1. Open the user's attached project2. In the Project window, select Test.blend asset3. In the Inspector window, s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build