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[Lighting] Realtime vs. Baked reflection baked inconsistent results
Reproduction steps: 1. Open project attached(Reflection Probe Issues.zip) 2. Open scene (Room_ForestRuins_106) 3. Bake lights. 4. Pr... Read more
Canvas Dropdown element position lost after re-sizing viewport with Canv...
Steps to reproduce: 1. Open attached project 2. Open TestScene 3. Find "Content" gameObject under Canvas->DropDown->Template->Viewp... Read more
Physics.Raycast and Rigidbody.SweepTest don't detect backfaces when Phys...
To reproduce: 1. Download attached project "queriesHitBackfaces.zip" and open in Unity 2. Open "test" scene 3. Press "Play" button ... Read more
[iOS][IL2CPP] log4net throws Errors: log4net:ERROR Exception while readi...
Errors appear in the Xcode Console when the project is run on iOS. Steps to reproduce: 1. Open User's attached project 2. Make sure... Read more
[UI] World space buttons don't work when moved in FixedUpdate
The EventSystem is updated in Update, after FixedUpdate. So if you have world space buttons that are moved in FixedUpdate (attached ... Read more
NullReferenceException when pressing Play with the Sprite Editor open, o...
NullReferenceException when pressing Play with the Sprite Editor open, on OSX See attached gif 1. Open attached project 2. Expand ... Read more
[Mono] Not switching to full .NET compatibility for plugins that require...
When plugins require .NET 2.0, but .NET 2.0 Subset is selected in the Player Settings, Windows builds result in unhandled exception ... Read more
"Register Undo object is not a ScriptableObject" when moving the sprite'...
"Register Undo object is not a ScriptableObject" when moving the sprite's pivot in Sprite Editor after exiting Play See gif below ... Read more
VideoPlayer Prepare call gets stuck without completing
Steps to reproduce: 1. Open "test" scene in attached project 2. Press Play 3. Observe console, it only shows "Prepare started" 4. O... Read more
Precision is significantly lower with ImageEffectTransformsToLDR in 5.6 ...
When using a post-effect that relies on ImageEffectTransformsToLDR, a lost precision on lower intensity values is seen. Steps to r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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