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[Linux][Editor] Asset Store does not gain focus when clicked inside it.
Repro:1. Launch Editor with any project2. Open Asset Store (Ctrl + 9)3. Click in another window, Hierarchy for example.4. Click the ... Read more
No input appears when using keyboard character shortcuts with ALT-Code i...
How to reproduce:1. Create a new project2. In Hierarchy Window create a new GameObject3. Rename GameObject > input character usin... Read more
Subtractive Mixed Lighting used with a Static Shadows Only Object change...
How to reproduce:1. Open user-submitted project (SubtractiveStaticShadowOccluder)2. Open the SampleScene3. Open the Lighting Setting... Read more
Crashes on CachedReader::InitRead when reimporting a corrupted Prefab
How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more
[WebGL] Build crashes if metadata is too large
WebGL build fails to start with the following error messages: exception thrown: abort({}) at jsStackTrace@blob:http://localhost/067d... Read more
OverlapCollider() registers an overlap only at specific points when a Co...
How to reproduce:1. Open the "Main" Scene in the attached "case_1174546-Composite_Collider_Bug" project2. Enter Playmode3. Open the ... Read more
Sprites are not Rendered in Build or Editor when their Sorting Layer is ...
Steps to reproduce:1. Open users attached project "PixelHorror.zip"2. Build the project with "JaimeScene"3. Notice the Player Sprite... Read more
[2D] Slice button is clipping on selecting "Grid By Cell Size / Grid By ...
Slice button is getting clipped when "Grid By Cell Size / Grid By Cell Count" options are selected from Type dropdown. However, it i... Read more
Particle System that uses Force Field behaves inconsistently when frame ...
Repro steps:1. Open the attached project2. Select "GameObject" in the Hierarchy and change the "Framerate Cap" parameter to 60 in th... Read more
OSX - Package Manifest is not editable due to permission errors.
On MacOS, following repo https://tinyurl.com/y6dzp9xz package manager fails to update the project due to permissions. This results i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes