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By Design

Votes

0

Found in

2018.3.0b1

2019.1.0a1

2019.1.10f1

2019.2.0a1

2019.3.0a1

Issue ID

1174497

Regression

No

Sprites are not Rendered in Build or Editor when their Sorting Layer is set to 0

2D

-

Steps to reproduce:
1. Open users attached project "PixelHorror.zip"
2. Build the project with "JaimeScene"
3. Notice the Player Sprite is not Rendered

Expected results: Sprites with Sorting Layer 0 are Rendered
Actual results: Sprites with Sorting Layer 0 are not Rendered

Reproducible with: 2018.3.0b1, 2018.4.5f1, 2019.1.14f1, 2019.2.0f1, 2019.3.0a11

Notes: This issue reproduces only in the Build project in 2019.1.14f1, in 2019.2.0f2 and higher the Sprites are not visible in Editor but are Rendered in Build. Prefabs brake in 2018.3.0a11, therefore this project is untestable

  1. Resolution Note (2019.3.X):

    From the sample scene included in the Project, two Renderers 1) TilemapRenderer (Grid/Background) and 2) SpriteRenderer (Player/Graphics) has the same value for Sorting Layer and Order in Layer.

    This will result in undefined behavior for ordering as they both have same values.

    To ensure well defined ordering, please specify correct order as required.

    This is by design.

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