Search Issue Tracker
Crash in GameObject::QueryComponentByType(Unity::Type const*) const when...
How to reproduce: 1. Download the tester-attached Scene(SampleScene.unity) 2. Create a new Unity project 3. Import and open the Scen... Read more
AssetDatabase.CreateAsset generates uneccessary content into a text file...
Reproduction steps: 1. Open the project from the attached file "1241343.zip" 2. In the toolbar go to Custom > TextTest 3. From Asset... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when URPMat...
Reproduction steps: 1. Open user's attached project "ECSSamples" and scene "SpawnAndRemove" 2. Enter Play Mode and wait for about a ... Read more
[ECS] Crash on Transform::GetPosition when accessing object's position i...
Reproduction steps: 1. Open the attached "case_1244474.zip" project 2. Load the "SamepleScene" 3. Enter Play mode -- Observe the cra... Read more
[URP] Setting Shader properties on material instances via script does no...
How to reproduce: 1. Open the attached 'project-1233558.zip' project and load the 'SRPBatching' scene 2. Locate 'UniversalRP-HighQua... Read more
[Addressables] Group label is not completely deleted when removing it wi...
To reproduce: 1. Open up users attached project 2. Go into Window > Asset Management > Addressables > Groups 3. Make sure 'GameOb... Read more
'task.computeData.buffer == NULL' errors when multiple particle systems ...
Steps to reproduce: 1. Open User-supplied project -> Sample Scene 2. In the "PressSpaceToSpawnFire" GameObject, drag the "Fire" pref... Read more
Duplicating a folder creates two copies when the folder contains two or ...
How to reproduce: 1. Open the attached 'project-1242700.zip' project 2. Select the 'Test' folder 3. Duplicate it ('Ctrl' + 'D') Exp... Read more
[Critical] Unity crashes when upgrading a project with a broken shader
Reproduction steps: 1. Open the attached project ("1243721.zip") (might crash on opening) 2. Open "Mandelbrot" Scene 3. Select "Raw ... Read more
Crash on ReflectionProbes::PresentProbe when calling ReflectionProbe.Ren...
Reproduction steps: 1. Open user's attached project and scene "Test" 2. Enter Play Mode --observe crash Reproducible with: 2018.4.2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes