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[Metal] Memory leak occurs when resizing the preview window
How to reproduce:1. Open the attatched project (New Unity Project44)2. Select the material in the Assets folder3. Resize the preview... Read more
Warning says instancing will be disabled when used with static batching ...
To reproduceJust open the attached project and scene inside Expected: The cube is greenActual: The cube is red Reproduced in 2018.3.... Read more
TextMesh Pro - Warning appears in console when importing Examples & Extras
When the TMP Examples & Extras are imported, a warning appears in the console: Component of type GUI Layer is no longer availabl... Read more
TextMesh Pro - Reload Assembly is called from managed code directly when...
When you import the TMP Examples & Extras, an error will appear in the console: Reload Assembly called from managed code directl... Read more
[Polybrush] Overwritting an exported mesh asset makes the object in the ...
[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce:1. Create a cube in a scene2. W... Read more
[VR][LWRP][Post Processing]Depth texture is rendered twice for each eye ...
How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" scene3. Select the Post-process Volume in the Hierarchy4... Read more
Sorting Layer is changed only for the last TextMeshPro GameObject when m...
How to reproduce:1. Open attached "1171272-TextMeshPro-issue.zip" project2. Open "SampleScene"3. Select all TextMeshPro GameObjects ... Read more
[Burst] "Unexpected error while processing instruction" error when burs...
Steps to reproduce:1. Open user-supplied project2. Enter Play mode Expected: no errors in the Console windowActual: errors appear in... Read more
[HDRP] Increasing the PBR sky radius value causes saturated sky line art...
Steps to reproduce:1. Open attached project2. Select Sky and Fog Volume3. Change the PBR sky planetary radius value4. Observe that v... Read more
[UI Elements] Foldout children styling breaks when flex-basis USS proper...
How to reproduce:1. Open the SampleScene in the attached project "FoldoutCase"2. Go to Window -> UIElements -> FoldoutBug3. To... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized