Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a2
2019.3.0a10
Issue ID
1171370
Regression
Yes
[Metal] Memory leak occurs when resizing the preview window
How to reproduce:
1. Open the attatched project (New Unity Project44)
2. Select the material in the Assets folder
3. Resize the preview window
4. Check Activity Monitor for Unity's memory usage
Expected result: no memory is leaked
Actual result: a memory leak occurs
Reproducible with: 2019.3.0a10, 2019.3.0a11
Not reproducible with: 2017.4.30f1, 2018.4.5f1, 2019.1.12f1, 2019.2.0b10, 2019.3.0a9
Notes:
Does not reproduce with OpenGL or Direct3D11
Unity's Memory Profiler does not detect this memory leak; it should be viewed via Activity Monitor
-
Resolution Note:
Fixed in 2019.3.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mistakes in multiple Particle System Components pop-up
- Hovering on the Particle System Controls shows an offset tooltip with the overlay window name
- Inconsistent UI hover colour with poor contrast in VFX Graph window
- Lights with Cookies generate Cookie Atlas and increase Memory usage every time when Play mode is entered
- Crash on mono_traverse_object_internal when exiting Play mode on a specific project
This is a duplicate of issue #1170410