Search Issue Tracker
Fixed in 1.0.2-preview.4
Votes
0
Found in [Package]
1.0.2-preview.3
Issue ID
1171437
Regression
No
[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible
[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible
To reproduce:
1. Create a cube in a scene
2. With any brush from Polybrush select the object, so that Polybrush Mesh script is added to it.
3. In the Polybrush Mesh Export Mesh Asset and save it into assets
4. In the Polybrush Mesh Export Mesh Asset and overwrite the previous one.
Expected result: The view in Scene view remains the same
Actual result: The cube in the scene becomes invisible
Reproduced on: 2019.3.0a10, Polybrush 1.0.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
- [Linux] "Error while reading movie" errors are thrown when opening templates
- Shader warnings are being thrown after building Mixed Reality Template
Resolution Note (fix version 1.0.2-preview.4):
https://github.com/Unity-Technologies/polybrush/pull/134