Search Issue Tracker
Fixed in 1.5.0-preview.9, 2.1.0-preview.9, 3.0.0-preview.9
Votes
6
Found in [Package]
2.0.1
Issue ID
1171272
Regression
No
Sorting Layer is changed only for the last TextMeshPro GameObject when multiple TextMeshPro GameObjects are selected
How to reproduce:
1. Open attached "1171272-TextMeshPro-issue.zip" project
2. Open "SampleScene"
3. Select all TextMeshPro GameObjects in Hierarchy
4. Select Extra Settings dropdown in the Inspector
5. Change Sorting Layer from Default to Layer 2
6. Observe the Text (TMP) Game Object's Sorting Layer is Default and Text (TMP) (1) Game Object's Sorting Layer is Layer 2
Expected result: Sorting Layer is changed for all selected TextMeshPro GameObjects
Actual result: Sorting Layer is changed only for the last TextMeshPro GameObject
Reproducible with: 2017.4.30f1 (TMP 1.2.2), 2018.4.5f1(TMP 1.4.1, 1.4.0, 1.3.0), 2019.1.12f1 (TMP 2.0.1, 2.0.0, 1.4.1, 1.4.0), 2019.2.0b10 (TMP 2.0.1, 2.0.0, 1.4.1, 1.4.0), 2019.3.0a11 (TMP 2.0.1, 2.0.0, 1.4.1, 1.4.0)
Note: For 2017.4.0f1, 2017.4.30f1 versions TextMeshPro package was downloaded from Asset Store
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lights with Cookies generate Cookie Atlas and increase Memory usage every time when Play mode is entered
- Crash on mono_traverse_object_internal when exiting Play mode on a specific project
- Camera prefab shows up in overrides after upgrade when game view is changed to Simulator
- Prefab Override context menu does not appear when changing attributes on a Terrain Component
- Particles are visible through Mesh when Sprite-Lit-Default Material is used
Resolution Note (fix version 1.5.0-preview.9, 2.1.0-preview.9, 3.0.0-preview.9):
This issue has been resolved. The fix will be included in the next release of the TMP package which will be version 1.5.0-preview.9 for Unity 2018.4, version 2.1.0-preview.9 for Unity 2019.x and version 3.0.0-preview.9 for Unity 2020.x.