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[VR][LWRP][Post Processing]Depth texture is rendered twice for each eye ...
How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" scene3. Select the Post-process Volume in the Hierarchy4... Read more
Sorting Layer is changed only for the last TextMeshPro GameObject when m...
How to reproduce:1. Open attached "1171272-TextMeshPro-issue.zip" project2. Open "SampleScene"3. Select all TextMeshPro GameObjects ... Read more
[Burst] "Unexpected error while processing instruction" error when burs...
Steps to reproduce:1. Open user-supplied project2. Enter Play mode Expected: no errors in the Console windowActual: errors appear in... Read more
[HDRP] Increasing the PBR sky radius value causes saturated sky line art...
Steps to reproduce:1. Open attached project2. Select Sky and Fog Volume3. Change the PBR sky planetary radius value4. Observe that v... Read more
[UI Elements] Foldout children styling breaks when flex-basis USS proper...
How to reproduce:1. Open the SampleScene in the attached project "FoldoutCase"2. Go to Window -> UIElements -> FoldoutBug3. To... Read more
[IMGUI] Preview Button UI does not refresh after finishing Splash Screen...
Preview Button UI does not refresh after finishing Splash Screen Preview, remains to Cancel Preview. Steps to repro:1. Create a new ... Read more
[Block] The Color block's xyz values are clipped
Repro:1. Open a VFX Graph2. Add a color block in Initialize (i.e. Set Color or Blend Color)3. Observe the clipped values at the bott... Read more
[XR] Online documentation is missing for Vuforia AR package
Online documentation, changelog, license information is missing for Vuforia Engine AR. Offline documentation opens up on clicking. S... Read more
[XR] Vuforia configuration file corresponds to older version 8.3.8 even ...
Vuforia configuration file corresponds to older version 8.3.8 even when newer version 8.3.9 is installed Steps to reproduce:1) Creat... Read more
ScalableBufferManager.ResizeBuffers doesn't resize buffers after setting...
Repro steps:1. Open attached project2. Build and Run the application on a platform that supports Dynamic Resolution3. Resize the buf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets