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0
votes
Fixed

[Oculus] Standalone player crashes

VR

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Apr 24, 2017

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Version/s: 2017.1.0b2

1) setup rift 2) Build and run the app 3) Observe immediate crash upon app startup Read more

1
votes
Fixed

[Windows] Button game object hitbox moves above when switching to Fullsc...

uGUI

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Apr 23, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "904471.zip" and open in Unity 2. In the PlayerSettings, set the D3D Fullscreen Modes to... Read more

0
votes
Fixed

[Linux Editor] Most of the items in 'Window' menu dropdown become unavai...

Linux

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Apr 21, 2017

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Version/s: 5.6.0xf3

When 'Window' dropdown is expanded after entering play mode, most of its items are unavailable. Steps to reproduce: 1) Open any pro... Read more

0
votes
Duplicate

GameObject with Sprite Renderer when OnBecameVisible/OnBecameInvisible d...

Scripting

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Apr 13, 2017

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Version/s: 5.5.2p4

Reproduction steps: 1. Open the attached project; 2. Open the scene "MainScene"; 3. Enter Play mode; 4. Move Main Camera along x axi... Read more

0
votes
Fixed

Importing large 32bit cubemap with max size set on 8192 throws Overflow ...

Graphics - General

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Apr 21, 2017

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Version/s: 5.6.0p1

To reproduce: 1. Open project attached by the user 2. Select game object "skybox_32bit" and in inspector set its texture shape to cu... Read more

0
votes
Fixed

[Regression] Copying color from component throws NullReferenceException

Editor - Other

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Apr 24, 2017

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Version/s: 2017.1.0b1

Note: Not only UI is affected. Tested and reproduced the same on: Materials, scripts with 'Color', Camera background, Lighting etc. ... Read more

4
votes
Fixed

Crash in NavMeshAgent::CalculatePolygonPath during playmode when using N...

AI

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Apr 25, 2017

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Version/s: 5.6.0f3

How to reproduce: 1. Open the attached "Phobia_5.6" project and "SceneCrash" scene 2. Enter playmode Expected result: Agent moves ... Read more

0
votes
Fixed

Render() into targetTexture causes flickering of child Camera

Camera

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Apr 22, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project. Load scene "CameraTest" and enter a play mode; 2. The scene has two cameras, each ... Read more

0
votes
Fixed

Debug.LogAssertion method does not log anything to the console when call...

Mono

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Apr 24, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by tester (LogAssertionBug.zip) 2. Open "testScene" scene if not open 3. Press Play 4. ... Read more

0
votes
Fixed

After errors correction in the script, the button to download Android mo...

Deployment Management

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Apr 23, 2017

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Version/s: 5.6.0b4

Reproduction steps: 1. Open the attached project; 2. Delete 5 and 7 lines in the script "SinnesterSpawnPattern.cs"; 3. Build the pro... Read more

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