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TestRunner category does not filter tests if you double click on the cla...
Steps to reproduce:1. Open attached project "TestRunnerDoubleClickFilter"2. In the TestRunner window, select a category and press Ru... Read more
Carve Hull is rotated when changing Nav Mesh Obstacle box shape size
Steps to reproduce:1. Open attached “CarveHull.zip” Unity project2. Open “Scene” scene3. Select “Carving Rotated” object in Hierarch... Read more
[iOS] Changing screen orientation via script on iOS 8 stretches/upscales...
Steps to reproduce: 1. Open attached project2. Build 'Test' scene to iOS3. Run the game on iOS 8 device4. Tap the 'Portrait' button ... Read more
[asmdef] Build fails with AssemblyDefinitions
Reproduction steps: 1. Open "MinimalRepro" project2. Build the project Expected Result: The project builds successfullyActual Result... Read more
[asmdef] An AssemblyDefinition with duplicate references, loses those re...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Click on "NewAssembly Main" in the Project window3. In the Inspector window... Read more
Unity does not read model data from .dxf files
Steps to reproduce:1. Create a new project2. Attempt to import the attached or any .dxf file Expected result: converted to native fo... Read more
Prefab instance in the scene is not refreshed after the prefab is change...
To reproduce:1. Open the user's attached project2. Open scene "Test"3. Make sure the Cache Server Mode is set to "Local" in Preferen... Read more
[Linux editor] Crash in gtk_menu_get_type on Menu.SetChecked in menu ite...
Steps to reproduce:1. Open the attached project2. Click "Hello->Hello" under the menu3. Repeat step 2 Result: crash in gtk_menu_g... Read more
Changing addressableNames doesn't trigger bundle rebuild
To reproduce:1) Open attached project and scene2) In Editor/BuildBundles.cs, change the addressableNames to be "test1/girl2"3) Save ... Read more
SendMessage cannot be called during Awake without using SendMessage
To reproduce:1) Open attached project2) Open the scene SharedDemo_Rework on Standalone platform and build Actual: Use collapse in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List