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ClosestPointOnBounds() returns closest point IN bounds
The function "collider.ClosestPointOnBounds()" is misleading since it gives you a point inside bounds not on bounds (on = contact, i... Read more
[GPUInstancing][Player] Shadow instancing doesn't work with primitive ga...
Prerequisite: You'll need to have Unity Editor along with Android and iOS players installed. Steps to repro: 1. Open attached proj... Read more
[PLM] Overall intensity mismatch with Enlighten
On advisory boards and forums, some users complained about the overall intensity mismatch across Enlighten and Unity. This bug repor... Read more
[Shuriken] Invalid AABB error on asset store package.
Repro Steps: 1. Download Realistic Effects Pack 4 from Asset Store 2. Open Mobile_Demo scene (reproes on the other scenes too, the ... Read more
[Shuriken] Assertion failed on expression: '!params || ((params->vertexC...
Repro steps: 1. Download Realistic Effects Pack 4 from Asset Store 2. Open PC_Demo(Unity5.5+) scene 3. Press Play and click on the D... Read more
[Shuriken] "Particle Start Rotation curves must all be in the same mode ...
Repro steps: 1. Download Magic Arsenal package from asset store. 2. Open "sci-fi_bug" or "scifi_beamup" scene and press Play (some o... Read more
[Light Module] Particle Lights interfere with Directional Light Shadows
Repro Steps: 1. Open Scene1 from attached project. 2. Press Play or preview in Scene view 3. Observe flicker of the directional ligh... Read more
[Android] [Video Player] Black screen if streaming a video in release mo...
Steps to reproduce: 1) Download attached project ' VideoTestProject.zip' and open in Unity 2) Open Build Settings and make sure Dev... Read more
BoxCollider2D with PlatformEffector2D using ColliderMask does not collid...
BoxCollider2Ds with PlatformEffector2Ds using Collider Masks does not collide, even when masks are set to "Everything." To reproduc... Read more
[Daydream] Camera renders visual artifacts when high resolution image is...
To reproduce: 1.Download and open attached "Smart2VR.zip" project 2.Build the project to a device. 3.Open the application via DayDr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view