Search Issue Tracker

0
votes
Not Reproducible

[Android][OpenGL] Insane memory consumption when warming up shaders that...

Shaders

-

Nov 22, 2018

-

Version/s:

https://issuetracker.unity3d.com/issues/android-using-instancing-on-keyword-in-warm-up-shader-variant-collection-increases-memory-us... Read more

0
votes
Fixed

[GLES2] Particles/Standard Surface Shader doesn't render on devices

Mobile Graphics

-

Nov 22, 2018

-

Version/s: 2019.1.0a9

How to reproduce: 1. Open the attached project 2. Play SampleScene to see how it should look 3. Make sure Graphics API is set to GLE... Read more

0
votes
Fixed

Graphics.CopyTexture not working for compressed textures anymore

Graphics - General

-

Nov 09, 2018

-

Version/s: 2018.3.0b4, 2018.3.0b9, 2019.1.0a2

Steps to reproduce: 1. Download and open attached project 2. Open SampleScene 3. Select the texture "vege_savanna_ground_01_Albedo" ... Read more

0
votes
Fixed

[WebGL] can't build with linear color space due to wrong error

WebGL

-

Nov 22, 2018

-

Version/s: 2019.1.0a4, 2019.1.0a10

-e: when selecting linear colors space an error is shown even when only WebGL 2.0 is enabled -repro: --create new project --switch ... Read more

0
votes
Duplicate

Crash on block_locate_free when instantiating objects for some time

Physics

-

Oct 18, 2018

-

Version/s: 2018.2.12f1

How to reproduce: 1. Open the attached project 2. Open "SampleScene.unity" scene 3. Press Play 4. Wait until Unity crashes (it may t... Read more

0
votes
Fixed

Particle System Trails are culled while still within camera bounds

Visual Effects - Legacy

-

Oct 11, 2018

-

Version/s: 2017.4.0f1, 2018.1.0f2, 2018.2.0a1, 2018.3.0b11, 2019.1.0a1

How to reproduce: 1. Download, extract and open user's attached project (TrailCullingBug.zip) 2. Open 'SampleScene' 3. Enter Play mo... Read more

0
votes
By Design

Model mesh changes applied via AssetProcessor are lost when the project ...

Asset - Database

-

Oct 15, 2018

-

Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open "SampleScene" in AssetPostprocessorTest.zip 2. Open the project panel and select the mesh "SM_Prop_FruitBo... Read more

0
votes
Fixed

HumanPoseHandler.GetHumanPose returns incorrect value when a models scal...

Animation

-

Oct 12, 2018

-

Version/s: 2017.3.0a1, 2018.2.0a1, 2018.3.0a1, 2018.3.0b5, 2019.1.0a1

How to reproduce: 1. Open "ScaledHumanPoseHandlerBug.zip" project 2. Select "Human" prefab 3. Execute the script in the inspector (R... Read more

0
votes
Fixed

Built application freezes on launch if code stripping is set to Medium/H...

Serialization

-

Nov 22, 2018

-

Version/s: 2019.1.0a10

How to reproduce: 1. Open attached "TerrainCrash" project 2. Build a Standalone Windows build (freeze happens on Android also) 3. La... Read more

0
votes
Fixed

"Imported Object" header is missing

Themes

-

Nov 26, 2018

-

Version/s: 2019.1.0a11

Regression at least from 2018.3.0b12 Steps: 1. Create a project 2. Import 3D model (attached) 3. Click on 3d model asset 4. Take a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.