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Not Reproducible
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Issue ID
1103114
Regression
No
[Android][OpenGL] Insane memory consumption when warming up shaders that use INSTANCING_ON keyword
https://issuetracker.unity3d.com/issues/android-using-instancing-on-keyword-in-warm-up-shader-variant-collection-increases-memory-usage-in-the-android-device
Last comment.
I contacted the user to get a repro, here's a link: https://transfer.sh/dX2lK/InstanceLeak.zip
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